Tuesday, December 10, 2013

An introduction to Openkore

History...


The OpenKore project was started by VCL in late November 2003. At the moment, there was original Kore, probably the only well-known free software Ragnarok Online bot, but due to lack of organization, many forks and modifications existed. OpenKore is based on Skore-revamped, which is a modified version of Skore (Solos Kore), which is a fork of the original Kore developed by Kura. It was started as an attempt to unite contributors to Kore forks, and that was quite successful. Gradually, other Ragnarok Online bot projects have phased out, mostly due to server-side updates and lack of development. Many developers have come from other inactive Ragnarok Online bot program projects (e.g. ApezBot, Kore, Modkore, Revemu, Skore, etc.) to develop on OpenKore.

Nearing the end of 2008, the Openkore project is the only Ragnarok Online bot that currently provides support to many Ragnarok Online servers and continual development on an international level. On May 4, there was a vote to choose the logo to OpenKore, having gained what logo made by battlemode, used even today. As of November 8, 2010, Openkore releases has been downloaded from SourceForge.net approximately more than 6,071,820 times since its availability in 2003.

After version 2.0.7's release in mid-2009, there were no releases for a long time, with recommendation to use trunk instead due to server updates, bug fixes and new features.

Features...


OpenKore acts as a Ragnarok Online game client and can perform anything a player's character can do manually in the game client. It's highly configurable and tweakable; reasonable default configuration provided as well.

The software can be configured to automatically and repeatedly perform assigned tasks without human involvement. The automated actions are state-based and with the macro plug-in be also script-based. These automations cover almost every action available in the game client. When a bot program is running, it continuously reports the latest information and the current status of the game, e.g., a character’s location, the current action, the “hit” point, and information about nearby monsters. Openkore allows users to give commands anytime, regardless of the prearranged actions by scripts, i.e., the bot is script-based and interactive. Basically, Openkore is meant to automate and simplify actions by the user of the software within the Ragnarok Online environment through the use of extensive scripting.

Source: http://en.wikipedia.org/wiki/Openkore

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